What is an MMORPG? I am currently playing Guild Wars 2 with a guild called Salt of the Earth [Salt]. We are a Christian guild of 100+ members with 20-40 active members. We have 8 married couples who play together in many different opportunities in game, a bible study, and in game activities. These games are designed around stories, quests, events, good vs. evil, and social world. There are millions who play various games out there: Star Wars the Old Republic, Lord of the Rings Online, Rift, Final Fantasy 14, and more. If you have ever read Chronicles of Narnia, Lord of the Rings, Robin Hood, Comic Books, or any kind of fantasy world you could think of can be the reason why so many play these games. There is a story behind each player that plays a game like these above.
MMORPG’s create a world that is made up of so many different story backgrounds that it attracts various people to explore it. It is about the story you play in as a hero while some games have a combination of heroes and villians. Many have various races you can choose from: Humans, Elves, Dwarves, Hobbits, Charr, Syvari, Asura, Norn, and more. It also has various genre from medieval to fantasy. You get to choose the race, sex, class (profession), and appearance of your character. Some games make the character creation basic and others more complex. You basically can make your character the ideal heroes based on what your imagination can create!
When you stick your nose in a book you create the ideal world based on the words of the author. Gaming companies who invest in creating their MMO’s (Arennet, Blizzard Entertainment, NC Soft, and Etc.) are basically creating their books virtually. You get to travel across the land by foot, animal riding, and even flying. Guild Wars 2 provides ports and Asura Gates (Think Stargate-SG1). Instead of just reading about the world you get to explore it, defend it, and fight along allies to make the story come to life. There is so much going on in these worlds that many who have never played would be overwhelmed about the learning curve. These games provide many challenges for players to work at from crafting, jumping puzzles, hard exploration areas, World bosses, raids, dungeons, events, stories, and more.
PvP (Player vs. Player) is all about people playing against people in warfare. Many games have created what we call Structure Player vs. Player (sPvP) where it is usually 5 vs. 5 small arenas. Many use the capture the flag method, domination (holding a spot to score), or Attack/Defend (Defends must keep Attackers out of their land). Guild Wars 2 provides one of my favorite PvP’s called World vs World vs World (aka WvW). This means that 3 serves fight in specially made maps to hold keeps, towers, and supply for points (PPT) to win after a week long. In GW2 you can use siege tactics for victory over your enemy. I will probably discuss this in its own blog.
The idea behind MMO’s is playing your character in a virtual book. I can tell you this, it is not an anti-social environment by any means. There are guilds full of people who play under the banner of the guild they joined. My case Salt of the Earth is my guild. People interact through chats, guild chats, and over voice devices to communicate with one another. I will discuss this in my next game blog. I wanted you to understand that people see the story behind the game. Some may not hold to a noble foundation as they play, but people, like myself, love living in the world for God, making friendships, and enjoying the story of the game.